Getting a mentor isn’t about getting a short cut. It should be a two-way street.
UX designers must focuses on users’ basic expectations meaning to re-think the question and instead of asking e.g.:
Will the presence of a toilet paper in your hotel bathroom delight you?
Will the absence of a toilet paper in your hotel bathroom frustrate you?
Forget seamless experiences. The Brutalist UX Framework™creates rough edge moments that will make your users love you. A new type of experience based on neglect, and on user affinity caused by brutality.
Seamless mindset creates rough edge moments that will turns any idea not so brilliant after all
Here are 3 vital parts of every good error message:
- Clear text message.
- Right placement.
- Good visual design.
A developer is married with the code when they don’t feel comfortable when somebody wants to change something they wrote. Just because you wrote a crap code in the past, for whatever reason, that doesn’t mean you’re a crap developer. The code is crap, not you. You never were.
Art is subjective, it’s like a game where there are almost no rules. Design is different, and the fact that someone can put together a list of principles should already tell you that there are some rules to the design game.